VERY rough entry for Godot Wild Jam #83 and Inbound Shovel jam.  Honestly, it's really more of a "game shape object" but it's my 12th consecutive GWJ so I couldn't break the streak!

KNOW BUG: If you take the left path at the start, DO go down the first pit because I forgot to block of the edge of the world, whoops!

A short "resource platformer" (not explained well in game at all) where you're trying to escape the scrap heap.

While I missed nearly all my goals by miles, it was a ton of fun building this guy!

No audio, missing animation, bad player orientation, no env art but at least you'll know you won.  Only web and windows tested, others provided just in case.

HINT: There are shortcuts that can be unlocked.

Controls (explained in game and remappable)  Gamepade mostly supported but I some buttons require mouse clicking, sorry!

  • A/D, Arrows, Left joystick = movement
  • LMB, J, Xbox X = Blaster
  • RMB, K, Xbox B = grab gantry
  • E, Xbox Y = advance text

One GWJ wildcard was "Analog", and the characters where made out of Lego, IRL, then digitally remade for the game.  That, and learning the 3d animation pipeline was definitely more than I bargained for but I learned a lot and hopefully can streamline the process for next time.

Updated 9 hours ago
Published 1 day ago
StatusReleased
PlatformsHTML5, Windows, macOS, Linux
Authorpdil
GenrePlatformer
Made withGodot

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Download
mechannibal-win.zip 54 MB
Version 3 1 day ago
Download
Mechannibal_linux.zip 46 MB
Version 3 1 day ago
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Mechannibal_mac.zip 81 MB
Version 3 1 day ago

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