NOTE: I messed up the shader caching so no caching happens, and you'll likely get a brief hitch on the first  pick up and first smash.

I am incapable of keeping scope down so this is a fraction of what I intended to do but maybe you'll find it amusing.  The goal was mini-metroidvania with a focus on exploration.  The main "success" is that I'm trying to be better about showing unfinished things, big progress there!  I'll definitely be making an updated version later, my todo list is huge, but any feedback now is certainly appreciated!

KMB and almost full gamepad support (erasing only via mouse):

  •  Move WASD + mouse / Left stick
  • Space / A to jump (after unlock)
  • Esc/ P / Menu to pause

Linux and Mac builds untested but provided just in case.

Assets Used:

Published 23 hours ago
StatusReleased
PlatformsHTML5, Windows, macOS, Linux
Authorpdil
Made withGodot

Download

Download
revisions-win.zip 53 MB
Version 4 14 hours ago
Download
ReVisions_mac.zip 75 MB
Version 4 14 hours ago
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ReVisions_linux.zip 46 MB
Version 4 14 hours ago

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